Story wise, Automata doesn’t really have much of anything to do with the original NieR, despite being set in the same universe. What makes this even more strange is that the game is technically a sequel. A Japanese RPG that combines a great story, satisfying gameplay mechanics, distinctive (if not hyper realistic) graphics, and a soundtrack that stands on its own, this is a game to be remembered. Automata, while very different, holds a similar place in my heart. Dishonored was one of those games (though I didn’t initially realize it): a combination of graphics, gameplay and story that somehow made for a truly compelling combination. There are few times when I feel like I get to witness history being made: when I get to live through the day-1 launch of a game that I know is going to be iconic. The game is set in a post-apocalyptic future in which the earth has been wrecked by war, and humans have fled to the moon, while androids continue to fight on their behalf on earth. NieR:Automata tells the story of androids 2B, 9S and A2 as they fight a proxy war against a machine invasion force. I put the game on my wishlist, promptly forgot about it, and then recently dug it back out. This review contains NO SPOILERS except where specifically marked.įor me, NieR:Automata felt like it came completely out of left field, going from complete obscurity to a cult hit seemingly overnight.
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